It's quite linear, and doesn't often deviate from that, but the most linear sections are during puzzles sequences so you never get lost or too distracted. Level design for the most part I'd say is good. The plot is what you can expect of a Tomb Raider game, and the characters that service the plot do a good enough job to motivate you to continuously fight not just for yourself and your safety & freedom, but for theirs too. Excluding that sequence (that I won't directly mention for spoiler reasons), every character you meet will wear their intentions, loyalty or disloyalty on their sleeve. The one time it did though, when one of your "allies" was being ominous and suspicious, it was laughably mediocre & the betrayal could be seen from a mile away, but it was thankfully a one time thing. Characters best compliment a story rather than to just service it, and I would've preferred for the various cutscenes to hold my attention more than they did (when a set piece weren't involved) but to be fair to the game it doesn't often attempt to do so. The various characters you meet in this game aren't exactly mysterious, very deep or developed for that matter, but they service the story of the game well enough. I wouldn't say any character in the game is exceeding complex and left me curious as to what their intentions are, or if their actions had were performed for the good of others. This game also introduces multiple allies, and hostiles that are decently well developed. My questions during my play through were answered, and the answers I received left me on the edge of my seat while I was experiencing set piece after set piece, and uncovering interesting artefacts, while Lara would show her knowledge of them by giving a brief history of their origins, further show her knowledge & dedication to her lifework. With that being said, I'm sure you can imagine I had high hopes for the reboot series, and many questions to go along with it How will the set pieces appear in this new era of consoles & gaming? Will the puzzles be significantly improved to compensate for the improved hardware & evolution of puzzles in adventure games? Of course they were heavily inspired by Indiana Jones, but they did a lot more than put a female protagonist in thralling & dangerous scenarios that should not be survivable, but still retain your attention to see how the next game can improve on these set pieces & (at the time) good level design. Continued abuse of our services will cause your IP address to be blocked indefinitely.The original Tomb Raider games are some of the better games that released at the time & not only introduced, but evolved many gaming traditions that are still prevalent today. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.
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